Defence Study Notes: Kinematics

By Dhruv Kumar|Updated : August 27th, 2022

Kinematics is an important topic from the NDA Exam Point of view. Every year there are 1-3 questions directly asked from this topic. This study notes on Law of Motion will help you in revising the topic before the NDA Exam.      

Kinematics

Frame of Reference

Frame of reference – Frame of reference is the set of axes which is used to specify the position of the object in space. The set of axes is a rectangular coordinate system which consist of three mutually perpendicular axis X, Y, and Z. The point of intersection of these axes is known as the origin or reference point.

 byjusexamprep

Motion in a Straight Line

Position- Position of an object is essential to describe the motion of the object. The position of the object is the set of axes from a reference point.

e.g. In the above image, the position of point A from the reference point is,byjusexamprep

Motion- An object is said to be in motion if it changes its position with time, with respect to its surroundings.

Motion of the object can be represented by the position-time graph. The position-time graph helps to analyze the motion of an object.

Uniform Motion

If an object is moving along the straight line covers equal distances in equal interval of time, then the motion is known as uniform motion.

byjusexamprepNon- Uniform Motion

If an object covers unequal distances in equal interval or equal distance in unequal time interval, then it is known as non-uniform motion.

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Distance-  The length of the actual path between initial and terminal position of a particle in an interval of time is called distance covered by the particle. Distance is also known as the path length.

i) Distance is a scalar quantity.

ii) It never reduces with time.

iii) The distance covered by the object can’t be negative.

iv) SI unit of distance is metre (m).

v) The dimension of the distance is [MoL1To]

Distance-time graph- The gradient of the distance-time graph represents the speed of the object.

Displacement- The difference between the final and initial position is called displacement.

i) Displacement is a vector quantity.

ii) Displacement of the object changes with time.

iii) Displacement of the object can be negative, positive or zero.

iv) SI unit of displacement is metre (m).

v) The dimension of the distance is [MoL1To]

Displacement-time graph- The gradient of displacement time graph represents the velocity.

Speed– Speed of an object is the ratio of distance travelled by the object to the time taken. 

byjusexamprep

i) Speed is a scalar quantity.

ii) SI unit of speed is m/s.

iii) The dimension of the speed is [MoLT-1]

iv) The speed of an object can’t be negative.

Types of Speed

byjusexamprep

Uniform speed- An object is said to be moving with a uniform speed if it covers the equal distance in equal intervals of time.

Non-Uniform speed- An object is said to be non-uniform speed if it covers the equal distance in the unequal time interval or unequal distance in the equal time interval.

Average speed- The ratio of total path length travelled divided by the total time interval during the motion is known as the average speed of the object.

Average speed =byjusexamprep

Instantaneous speed- The speed of the body at any instant of time or at a position is called instantaneous speed.

Instantaneous speed =byjusexamprep

Velocity- Velocity of an object is the ratio of displacement to the total time taken by the object.

i) Velocity is a vector quantity.

ii) SI unit of velocity is m/s.

iii) Dimension of the velocity is [MoLT-1]

iv) Velocity of an object can be zero, negative, or positive.

Types of Velocity

byjusexamprep

Uniform velocity- An object is said to be moving with a uniform velocity if it covers the equal distance in equal intervals of time.

Non-Uniform velocity- An object is said to be non-uniform velocity if it covers equal distance in unequal time interval or unequal distance in an equal time interval.

Average velocity- The ratio of total path length travelled divided by the total time interval during the motion is known as the average velocity of the object.

Average velocity =byjusexamprep

Instantaneous velocity- The velocity of the body at any instant of time or at a position is called instantaneous velocity.

Instantaneous velocity =byjusexamprep

 

Acceleration- The rate of change in velocity of an object is known as the acceleration of the object.

Accelerationbyjusexamprep

i) Acceleration is a vector quantity.

ii) SI unit of acceleration is m/s2.

iii) The dimension of the acceleration is [MoLT-2]

iv) Acceleration of an object can be zero, negative, or positive.

Types of Acceleration

byjusexamprep

 

Uniform Acceleration- A body is said to have uniform acceleration if magnitude and direction of the acceleration both remains constant during motion.

Non-Uniform Acceleration- A body is said to have non-uniform acceleration if magnitude and direction of the acceleration both change during motion.

Equation of motion for a uniformly accelerated motion

byjusexamprep, where v is the final velocity, u is initial velocity, a is the acceleration and t is the time taken during the motion.

byjusexamprep, where v is the final velocity, u is initial velocity, a is the acceleration and s is the distance travelled by object during the motion.

byjusexamprep, u is initial velocity, a is the acceleration, t is the time taken and s is the distance travelled by object during the motion.

byjusexamprep, u is initial velocity, a is the acceleration, byjusexamprepis the distance covered by the object in nth second.

Equation of motion for a free-falling body under gravity

v = u + gt, where v is the final velocity, u is initial velocity, g is the acceleration due to gravity and t is the time taken during the motion.

v2 + u2 = 2gh, where v is the final velocity, u is initial velocity, g is the acceleration due to gravity and h is the height covered by object.

byjusexamprep, u is initial velocity, g is the acceleration due to gravity, t is the time taken and h is the height covered by object.

byjusexamprep, u is initial velocity, g is the acceleration due to gravity, his the height covered by object in nth second.

Relative Velocity

Consider two object X and Y are moving uniformly with velocities vx and vy in one dimension.

Velocity of object Y relative to object X is, |vYX|=|vY - vX|

Velocity of object X relative to object Y is, |vXY|=|vX - vY|

Basic Concept of Vectors

Any Physical quantity is classified as Vector or Scalar.

i) Scalar Quantity- Any Physical quantity which can’t be associated with direction but has magnitude is known as a scalar quantity.

ii) Vector Quantity- Any Physical quantity which has both a direction and a magnitude and obeys triangle law of addition or parallelogram law of addition, is known as a vector quantity. A vector quantity is represented in bold or draw an arrow on it.

e.g. A is a vector quantity then A will be represented asbyjusexamprep

Types of Vector

i) Unit Vector- Unit vector is a vector that has unit magnitude and points in a particular direction. Unit vector along the x, y, and z-axes of a rectangular coordinate system denoted by byjusexamprep.

byjusexamprep

ii) Zero Vector or null vector- Zero vector is a vector that has zero magnitude. It denoted as byjusexamprep.

iii) Equal Vector- If two vector A and B have same direction and magnitude then they are equal vector byjusexamprep.

iv) Collinear Vector- Collinear vector are two or more vector which is parallel to the same line irrespective of their magnitude and direction.

 

Algebra of Vectors

i) Addition- Let two vectors byjusexamprepand byjusexamprep to be added. To get the resultant vector the tail of byjusexamprep coincide with the head of byjusexamprep. The vector joining the tail of byjusexamprepwith the head of byjusexamprepis the vector sum of byjusexamprepand byjusexamprep.

byjusexamprep

Magnitude of the resultant is,byjusexamprep is the angle between vector byjusexamprepand byjusexamprep.

The vector addition is commutative,byjusexamprep

ii) Subtraction- Let two vectors byjusexamprepand byjusexamprep to be subtracted. Let byjusexamprepis the angle between vector byjusexamprepand byjusexamprep.

 To subtractbyjusexamprep from byjusexamprep, invert the direction of byjusexamprepand add to byjusexamprep.

byjusexamprep

Magnitude of the resultant is,

byjusexamprep

iii) Multiplication- If we multiply a vector byjusexamprepwith a positive number X, it gives a vector whose magnitude is changed by the factor X but the direction is the same as that of byjusexamprep . byjusexamprep

Resolution of vectors

If the vector is not in the X-Y plane, it may have non-zero projections along X, and Y axes and we can resolve it into parts

byjusexamprep

byjusexamprep

Magnitude of vector is byjusexamprep

Angle between the vector is,byjusexamprep

Similarly, we can resolve a vector into three components along X, Y, and Z. byjusexamprep

byjusexamprep

Magnitude of Vector is, byjusexamprep

 

Scalar and Vector Product of Vector

The multiplication of vector is of two type - Scalar Product and Vector Product

i) Scalar Product

The scalar product or dot product of two vectors byjusexamprep and byjusexamprep is not a vector, but a scalar quantity.

Let the vector A is,byjusexamprep and Vector B is,byjusexamprep

byjusexamprep

The scalar or dot product of the vector is

or byjusexamprepis the angle between vector byjusexamprepandbyjusexamprep

 

ii) Vector Product

The vector product or cross product of two vectors byjusexamprep and byjusexamprep is not a vector, but a vector quantity.

Let the vector A is, byjusexamprepand Vector B is,byjusexamprep.

Then the vector product is,byjusexamprep is the angle between vector byjusexamprepand byjusexamprepbyjusexamprepat right angles to both byjusexamprep and byjusexamprep.

byjusexamprep

The direction of resultant vector byjusexamprep is perpendicular to both byjusexamprepand byjusexamprep.

Motion in a Plane

Motion in a Plane with Constant Acceleration

If an object is moving in a two-dimensional plane, then we can treat two separate simultaneous one-dimensional motion with constant acceleration along two perpendicular direction. 

Consider an object is moving in a two-dimensional plane with velocity byjusexamprep and acceleration byjusexamprep.

byjusexamprep

Velocity of the object,byjusexamprep

Acceleration of the object,byjusexamprep

byjusexamprep

 

Relative Velocity in two dimensions

Suppose that two objects P and Q are moving uniformly with velocities byjusexamprepand byjusexamprep in two-dimensional (x-y) plane. Their velocity byjusexamprep.

Velocity of object Q relative to object P is,

byjusexamprep

Velocity of object P relative to object Q is,

byjusexamprep

 Projectile Motion

Projectile motion is a motion in which object is moved in a parabolic path. The motion of the object is the result of two separate components of motions. One component is along a horizontal direction without any acceleration and the other along the vertical direction with constant acceleration due to the force of gravity.

byjusexamprep

Horizontal Velocity of the particle is,byjusexamprep

Vertical Velocity of the particle is,byjusexamprep

Equation of trajectory is,byjusexamprep

Range of the particle is,byjusexamprep

Time of flight is,byjusexamprep

Height of the projectile is,byjusexamprep

 

Projectile motion on an Inclined plane

Let us assume that a particle is projected from an incline plane which is incline at an angle byjusexamprepto the horizon. Particle is moving with a velocity u at angle of elevation byjusexamprep

byjusexamprep

Range of the projectile is,byjusexamprep

Time of flight is,byjusexamprep

 

Also, check

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